Stand-Up Comedian in Pottstown

Friday, February 19, 2010

Battlefield: Bad Company 2 demo "failure to create account" solution! (PS3 & 360)

It's no secret that the BF:BC2 servers were down for maintenance on Tuesday, but since then players around the world have been experiencing disconnection messages that read "failure to create account" when attempting to log into the game for the first time using their EA account. The issue has been reported to occur for all three systems, but so far EA has offered no solution.


But I found one!


This solution is written for a PS3 owner, but has worked for 360 owners as well (no word on if it will work for the PC yet).  Just substitute "playsation store" for XBL. 


Go to the Playstation Store and download the Fight Night Round 4 demo. Start it up and finish the tutorial, then go to the bottom of the main menu where it says "Sign Into EA". Click that and enter a password that you would like to use (I just used EA.com password for easy memory). It will create your account there. Then you can go back to the BFBC2 beta and you will sign in automatically.

Locke & Key: Crown of Shadows #3 is finally here!

I pitty the foo' who isn't aware that Joe Hill's is Stephen King's son! 


For real though he is his son. Anyway, L&K:COS #3 just came out on Wednesday, so get out there and buy that shit in paperback or fire up your PSP and download it from the comic store. Or steal it off of the internets.


I don't care how you does it! Just do it foo'!

Thursday, February 18, 2010

The Misadventures of P.B. Winterbottom is out now on XBL! Rejoice!

The epic story of a man, his clones, time travel, and the quest...for pie.
 












The Misadventures of P.B. Winterbottom is a grossly entertaining and unique platform puzzler/action adventure. Set in a world straight out an Edward Gorey painting, your job is to guide a creepy little pie thief  in search of the elusive Chronoberry Pie.  The core game mechanic allows you to record your character and his actions at any point for as long as you wish. This allows you create clones of P.B. that you then use to interact with the environment to help you reach the goal of each level.














The awesome thing about this is you can interact with the clones themselves. So say for example, that there is a ledge you need to get to but is too high for P.B. to reach. You can record yourself jumping up, then jump on the head of your clone, and use the momentum gained from his jump to help you up to the ledge. Or you can just stack a bunch of clones on top of one and other and use them as a ladder.














The goal for each level varies from stage to stage but usually involves you figuring out how to interact with the environment so you can get all the pies on the screen. P.B.'s actions are limited to jumping and using his umbrella to glide in the air and hit switches and his clones. Hitting a clone results in him arching through the air, useful for reaching higher platforms and snagging floating pies. The clones are also able to perform all these actions on themselves, as well as you. This allows you to set up your clones in planned sequences to navigate obstacles, activate switches and buttons, jump on seesaws, hit other clones and recover pies.



There are so many attractive qualities about P.B. Winterbottom.  It's a shame that right it's now only available on XBL for the 360, because this game has iPhone and Wii written all over it. Hopefully Take-Two Interactive sees the potential and ports the game out to other  platforms. The full game features seventy-five levels of increasingly sinister difficulty. With a wonderfully inspired art style and soundtrack, unique game play, and the ability to solve puzzles in a variety of different ways that opens the game to a high level of re playability, this game is highly recommend.

Wednesday, February 17, 2010

Halo: Legends

"It's great Chief! It's Afghanistanimation!"











Actually it's anime, but if you are a fan of the Halo series and are familiar with the Animatrix, then Halo: Legends is gonna be something you want to check out soon. Available for purchase on XBL, you can buy the episodes seperately or as a film. HD and SD editions are both available, and after you buy an episode or the film you can then watch via stream, or download it to your console, Zune or PC. DVD and Blu Ray editions are also available. Involved studios include Casio Entertainment, Production I.G, and Cowboy Bebop creator Bones.

For those unfamiliar with anime...what's your freakin' problem? It's 2010. Anime has been around for like thirty damn years!













Thursday, February 11, 2010

Bioshock 2














My disappointment is overwhelming.
I loved Bioshock. Loved it. Loved everything about it. There was the engrossing storyline, the oozing yet exotic atmosphere, and of course, the kickass gameplay.
Bioshock 2 also has all these qualities, and yet I find it lacking something that the first gave me in wave after wave...
A sense of newness.
Because at the end of the day, there is not a whole lot of difference between Bioshock and Bioshock 2. Aside from the new plot, some new weapons, and some retooled plasmids, everything is pretty much the same. The worst thing I can say about the new game is that they took out some of my favorite features that were part of the first Bioshock. When you approach a Circus of Value or an Ammo Bandito in the first game, you were treated to some hilarious dialogue from the vending machines themselves.  In Bioshock 2 they have completely removed those atmospheric treats. Unlike the first game, you can no longer bring random parts to a U-Invent machine and make ammo and tools.
The one thing I do really like about the single player experience is when your character, clad in his Big Daddy suit, steps out of a building and onto the ocean floor. But the experience is a limited one; the time you spend in the ocean is very brief, and only ever serves to move you character from one level to the next. You can't even swim, even though your nemesis the Big Sisters, are seen swiming all around Rapture. Also, you have no ability to use your weapons while underwater. One time, after the building I was in became flooded, I walked out into a courtyard, and the huge Great White shark swam right up to me.....and then swam away. It just seems as though there is so much lost potential with this game.
Aside from these issues however, the single player experience is an enjoyable one, although it is much shorter than the first player experience in the original Bioshock. The multi-player aspect is also quite entertaining. It is however hard to find enough people to get a game going sometimes, which leads me to wonder how long it will be before the new Battlefield makes the multi-player aspect completely unusable.

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