Stand-Up Comedian in Pottstown

Tuesday, October 26, 2010

Chris Avellone explains New Vegas's bugs, talks like hippe

According to Chris Avellone, Senior Designer for Obsidian Games, the Mojave Wasteland is so big it's trippy, and that trippiness causes bugs.


In an interview with ComputerAndVideoGames.com, Avellone ranted like a dirty hippie: "It's kind of like the bugs of the real world - the sheer expanse of what you're dealing with causes problems. Everything's copastetic, now if you'll excuse me, I have a hacky-sac to play with. Peace bro."  Avellone made no mention about how the Gamebryo engine made things worse, a smart move considering Bethesda keeps coming back to it like a crack addled whore. 


He did however point out that even the team of 300 testers used to bug test the game couldn't spot the all the bugs, a statement that is made true only when you realize that there are so many game braking bugs, that NO ONE TESTED THE GAME AND HE'S LYING.





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